Migration
How to migrate from AureliumSkills Beta 1.3 to AuraSkills 2.0
With the 2.0 update, the plugin itself has been renamed from AureliumSkills to AuraSkills. This means that the name of the plugin folder is now /AuraSkills
instead of /AureliumSkills
.
Don't know what's new in 2.0? Read the release notes.
While it is recommended to start fresh to get the improved default configs, you can migrate old config options to the new folder automatically. However, not everything will be migrated, so manual work will still be required depending on how much you modified the configs.
If you want to migrate, keep your /AureliumSkills
folder when running the new jar for the first time, so that when the files in /AuraSkills
are generated, it can use the files in the old folder to migrate from.
Backup your /AureliumSkills
folder and your database (if using MySQL for data storage) before migrating.
Should you migrate?
If you are planning on starting a new season/world/server, you do not need to migrate. The new default config options are more balanced and recommended. Only migrate if you want to keep the abilities/stats/xp source values exactly the same as before. Messages and menus won't migrate (see below), so if you only changed those, you will still have to manually change them back.
What will break
Compatibilty with plugins that hooked into AureliumSkills before, since the plugin renaming means those plugins will no longer enable their hooks. There are many breaking API changes, so these hooks will have to be recoded anyway. Check with any plugins that hooked into AureliumSkills to see if there is an updated version with AuraSkills support.
Your previous permissions for the plugin set into plugins like LuckPerms won't work, since permission nodes have been renamed.
What will not migrate
Messages (significant format changes)
Menus (significant format changes)
PlaceholderAPI placeholders for %aureliumskills_...% will still work for now, but you should change them to %auraskills_...% eventually
Custom XP sources added in the custom section of the old sources_config.yml
Items registered in the item registry using
/sk item register
will be reset. You will have to re-register your items for them to work in rewards/loot because of NBT format changes to modifiers.
What will migrate automatically
Most options in
config.yml
(skill-specific options have been moved toskills.yml
and stat-specific options are instats.yml
)Rewards and loot tables (format mostly unchanged)
Player data (now in
userdata
folder for YAML, new tables will be created for MySQL)XP values in
sources_config.yml
(moved tosources
folder)xp_requirements.yml
(format unchanged)abilities_config.yml
(separated intoabilities.yml
andmana_abilities.yml
)Item/armor modifiers when held
Skill merger
In the default configs, the number of skills has been reduced from 15 to 11. However, if you migrate from Beta, you will still have the existing 15 skills and their abilities. But if you want to migrate user data and merge the skills like the new default configs, you will need to do some manual work:
Delete the skills.yml, abilities.yml, menus folder, rewards folder, and sources folder to let them regenerate. If you modified rewards, abilities_config.yml, or the sources_config.yml in Beta, you will have to manually add your changes back.
Run the following commands in the console which set every user's skill level for the merged skills to the higher out of the two previous skills. Make sure no players are online when you run this.
skills storage mergeskills auraskills/endurance auraskills/agility
skills storage mergeskills auraskills/healing auraskills/alchemy
skills storage mergeskills auraskills/forging auraskills/enchanting
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